Showing posts with label iphone 5s. Show all posts
Showing posts with label iphone 5s. Show all posts

30.10.13

Faster, new camera and a clever fingerprint reader. But is it enough of an upgrade?




The iPhone 5S: a phone that looks like the iPhone 5, but goes so much further under the hood. Is that going to be enough to impress the baying hoardes?
We've been here before: the iPhone 'S' conundrum. The new phone comes along, taking the shell of the previous model, adds some new bits and pieces, and then claims to be an entirely new phone.
Which it is, of course. But also it isn't. Well, mostly is. To be sure, it's the kind of move that only Apple can pull off with any kind of conviction: the notion that it can take the same chassis, have a little tinker, throw in a new CPU, slightly better battery and camera, and call it an all-conquering device.
But then again, such is the clamour to know all about it, is that such a bad move? There are literally millions of people the world over who can't wait to see what the next handset from Apple will be, and there was no surprise with the iPhone 5S.
There are a few who question whether it's 'fair' to launch a phone and then append an 'S' to the same thing a year later - Apple's response would likely be that nobody is forcing you to buy the new hardware. And that's a fair point. Yes, this is a phone that bears far too many hallmarks of its predecessor. And yes, this is the third time Apple has done this.
It's also managed to try to pop it onto the market complete as one of the most expensive smartphones out there, even on 3G plans. You'll be looking at post £50 a month to get one without an upfront fee in the UK, and £549 will be the price if you want the low end model, pushing all the way up to over £700 for the 64GB variant.
But if it was such a bad business move, if the market wasn't willing to accept such a thing, then Apple would have folded as a smartphone brand years ago... or at least been lagging behind the competition.
That said, times are changing in the smartphone landscape. Where before Apple was able to just create the phone it wanted, and forget the competition in the knowledge that it wasn't going to have to worry about losing consumers to a competitor, now it's been forced to realise that there are at least four decent options for a consumer to think about if they want to get a rather good handset.
Apple is obviously aware of this change, be it the aluminium unibody of theHTC One, the new fight into low-light cameras or the need for a strong processor as a headline to shout about. And to be fair, it's addressed these needs to some degree or other on the iPhone 5S.
Be it the all-new Touch ID home button (which is excellent, more on that later), the huge jump in CPU power or the fact the camera has, once again, been improved no end, the new iPhone is clearly Apple's attempt at bringing as much as it can to the party without having to re-design the whole concept all over again.
There are many that think releasing the same design twice is cheeky, and there are others who realise that sometimes there's no need for change. It's easy to fall into the former camp, and while Apple will happily point out it's not forcing anyone to buy its phones, its acutely aware the competition is now scarily strong and it needed to bring its best to stay relevant.

Design

What can you say about the design of the iPhone 5S that already hasn't been said with the iPhone 5? Let's face it: there's nothing really new here that's going to help you work out ifthe person sitting opposite you on the train is rocking an all-new phone.
Perhaps that's less of an issue now that the iPhone is becoming something of a commodity, a device that is so oft-used by the middle-aged generation that it no longer carries the lustre that the exclusivity of the earlier models emanated.
That's not necessarily a bad thing either; just because it's not an 'exclusive' design, it doesn't make the iPhone 5S any less premium.
It's still a stunning phone to hold in the hand, coming with the all-aluminium-and-glass chassis. There's no doubt Apple has had a look at the way the iPhone 5 range (well, black and white) chipped so badly around the edges.

That's apparent already in our iPhone sample within a week, so it looks like you're going to quickly need to stuff your new iPhone 5S in a case the second you release it from its box, lest you leave it in a pocket or bag with change and keys and it comes out looking like it's gone a few rounds with a randy cheese grater.
The new colours, which include champagne and space grey, are a little odd, but at least promise to show up the scuffs a little less prominently.
The way the iPhone 5S feels in the hand is something impressive though, coming with the low, low weight of 112g and dimensions of 123.8 x 58.6 x 7.6mm. It's still got that almost too-light feeling, that the premium metal finish is somehow diminished through the lack of heft, but it's a long, long way from feeling cheap.
Compared to something like the Galaxy S4 or LG G2, the iPhone 5S is miles ahead when it comes to design, although less so than the HTC One orOne Mini which have repeated the aluminium-clad trick.

It's got a slightly sharper edge than other models on the market, which can make it a little uncomfortable when being pressed to the ear. But we're not going to quibble too much there lest it makes us seem a little wimpy.
There are only a couple of real differences compared to the iPhone 5, and one of them really is miniscule: the camera module is now flanked by a dual-LED flash, which we'll talk more about later (it's a really rather nifty piece of technology, trust us).
The other is a lot more substantial and impressive: the home button has been redesigned.
Yes, it doesn't sound like much, but consider how iconic the Apple home button has been over the past half-decade, and you'll see why we're holding the change in such high esteem. The visual effect is impressive, taking the square off the button and putting a fancy silver ring around the key.

The effect isn't only aesthetic, as this area now also serves as the fingerprint scanner, home to Apple's new Touch ID technology.
Having bought two separate biometric security firms, Apple was likely to do something like this, but the implementation and visual effect is really something that Apple does well, and has done so here too.
Beyond that, the iPhone 5S is identical to the 5, even down to the rattle in the home button. We're still a little confused as to why a device with such a high build quality has a slightly loose part with it, but shake the iPhone 5S gently and you'll feel the key moving around.
It's not a big deal, but every so often you'll note the motion, and it does detract somewhat.
Thankfully the rest of the phone is built impeccably. The round volume keys are easy to hit. the switch to enable volume on or off has the same sturdy feel that we've come to enjoy, and the headphone port is still welded to the bottom of the phone.
The Lightning connection port is here as well, along with the stereo speakers on the bottom of the phone. We wish these were placed somewhere else, as when cupping the phone in landscape mode it's far too easy to cover these with palms or digits, and there's not really any way to shift around them.
You can always use headphones, but that kind of negates the point of the speakers for gaming at all.
Now the right hand side hasn't been left completely alone on the 5S, with Apple choosing this surface as the location for the SIM card tray - but unlike most smartphones that take microSIMs these days, iPhones now rock the tiny nanoSIM technology.
There's also the new leather cases, which are something of an oddity for a brand that's just overhauled its whole outlook with an all-new operating system. They're slightly cumbersome, making it hard to hit the buttons, and they get scuffed so easily - all for £25.
But beyond that we're still impressed with the design of the iPhone 5S. It's hard not to be, as if there's one thing that Apple gets totally right it's the way it assembles its devices.
The metal and glass combination does feel a little fragile, and we'd recommend a case (perhaps a third party option) to protect the aluminium, but the design is something that at least helps mitigate the higher price.


Display


Apple has used the same Retina display as found in the iPhone 5, and now the iPhone 5C too, in the new flagship model. It's a four-inch screen, and comes with a resolution of 1136 x 640, making it still razor sharp at 326DPI.
This is a difficult one to call in terms of recommending the display compared to the rest of the smartphone world, as there are definitely better screens out there.
The four-inch size of the screen is impressive still though, as while we might be fans of the larger screen for movies and internet browsing on the Samsung Galaxy S4 or HTC One, the iPhone 5S is a great phone for people that hate the idea of being forced to live with a bigger screen they don't want.
It's not perfect though, as despite what Apple would have you believe, the screen is just a tad too large to operate easily with one hand.


With a small amount of shifting you can get the thumb all the way across, but given you have to jiggle the phone in the palm a little bit to do so, it kind of feels redundant.
In terms of the clarity of the iPhone 5S' display, we'd say it's excellent in terms of colour reproduction and general effect, but there are better displays out there.
Many people will be upgrading to the iPhone 5S from the 4S, and this is one of the few areas where, extended size aside, they won't see a large amount of difference.
The sharpness is great, the colour reproduction still industry leading, but the brightness can be a little erratic for some low-contrast movies and isn't big enough for speedy typing. HD movies still look acceptable on the device, but we've seen a much more jaw-dropping effect on rival devices, such as the LG G2.
We like that Apple is leading the charge to stop screen sizes going too far in the wrong direction, but there could be something more that's done here.
Even a display with a thinner bezel would have impressed (although scaling apps might have been a problem, with is something Apple is so proud of) but we still think in the face of fierce opposition there's a lot more theiPhone 6 can offer.


Battery life, connectivity and iTunes

Battery life

Battery life on the iPhone 5S is something that a lot of people will be checking out for a number of reasons, and mostly because they'll be curious as to how the uprated processor and iOS 7 combine to improve the life of your power pack.
While the iPhone 5 was an improvement in battery life for the iPhone range, there was still room for more, and that's partly come on the iPhone 5S.
The main thing that's been fixed is the fact that leaving the iPhone 5S on standby, perhaps overnight, sees very little drain on the battery. One night we noticed around 15% drop, but after that it was merely 4-5% on average which we can put down to iOS 7 keeping its apps in order a little better.
So that's a big problem of the iPhone battery solved: if its in your pocket, it won't inexplicably run out of juice.
However, there's still a rather large issue we need to address with the battery: and that's the problem of actually using the phone. We test a large number of devices here at TechRadar, and in our more intensive tests it's always interesting to see which phone fare better.
A little photography, web browsing, video watching and flicking through apps not only warmed up the 5S quite considerably but also saw a rather rapid drain in the battery. For instance: streaming BBC iPlayer on the train home for half an hour saw a 20% drop in the battery life. The likes of the Samsung Galaxy S4 and HTC One can do nearly half that, and the LG G2's Snapdragon 800 processor can go even lower.
We can't see how the claims of 8 hours' browsing on 3G holds any water, as that was one area that really hurt the battery and caused the phone to heat up. Talking also drained the power pack, and Apple's quoting up to 10 hours on 3G. Again, we can't see it.
It's not horrendous, and if you're an iPhone user you'll be used to a faster battery drain, but there's definitely a wistful air that hangs over us every time we check out the battery percentage in the top-right corner.
However, here's a great little update that will cheer you up: the iPhone 5S charges phenomenally quickly. REALLY quickly. We timed a charge in just a little over two hours from nearly dead - that's great if you just need a slug of juice on the run.

Connectivity

Unsurprisingly the iPhone 5S comes will all manner of connectivity options, but NFC is still the high-profile absentee at the Apple party. Not even the plastic clad iPhone 5C could tempt the firm to give us a bit of contactless tech, and it clearly paints a picture of where the brand stands in this area.
It's worth mentioning again that the iPhone 5S sports Wi-Fi a/b/g/n, 3G and4G connectivity, with special mention of the latter as this phone supports the most LTE bands than any other smartphone, allowing even more people to take advantage of the superfast network.c
There's a new way to control Wi-Fi and Bluetooth 4.0 in iOS 7 with the arrival of the Control Center, which is accessed with a swipe up from the bottom of the screen as we mentioned before.
This brings up some shortcut settings including toggles for both connections, plus you can also enable airplane mode here if you want to go off the grid - or, you know, if you get on a plane.
GPS and GLONASS also make an appearance to help you locate yourself in Maps with earth shattering accuracy (and very quickly, too) and navigate you round the world with the free turn-by-turn satellite navigation system.
The iPhone 5S sports Apple's new physical connection port - dubbed Lightning - on its base which is used for charging as well as connecting to computers and any third party peripherals you may pick up.
It provides a faster connection than the 30-pin port it replaced, allowing for quicker data transfer meaning you won't be waiting around quite so long. Plus you can plug it in both ways round, which saves scrabbling at night.
Apple offers its own cloud storage solution cunningly named iCloud which lets you store all your vital information in its secure servers should the worst happen to your iPhone 5S.
You can back up everything from contacts, mail and calendars to photos, documents and notes to iCloud, and if you've owned an iDevice in the past you can download your settings from that onto your iPhone 5S - saving you from having to re-enter various bits of information.
iCloud also enables the "Find my iPhone" feature, so if you were to misplace your new iPhone you can log onto the iCloud website and see where your phone is on a map.
Once located you have the choice of making play a sound so you can dig it out from behind the sofa, report it as lost or erase the contents of the phone - it's all very clear stuff.

iTunes

No longer is there a reliance in Apple's desktop iTunes software when you come to starting up your iPhone for the first time - no physical connection ever needs to made to a computer during the lifetime of the 5S if you don't fancy digging out your Lightning cable.
If you do decide it's time for things to get physical between your computer and iPhone then you'll need to make sure you've got the latest version of iTunes (that's version 11.1) installed, otherwise it will refuse to play with your new phone.
Why would you want/need to connect your iPhone 5S to your computer? Well perhaps you've got lots of music, movies and photos you want to transfer from your machine to your new phone - iTunes will pull it all in, churn it up and spit it out to your new iPhone in a useable format.
Using iTunes is a rather hit and miss experience, with the software performing far better on a Mac than a Windows PC, but either way it's usually a long, drawn out process which involves lots of syncing - so avoid it if you can or are tremendously regimented in your music organisation.

Apps

When it comes to applications the App Store on the iPhone 5S really only has one competitor in the form of Google Play, and it's fair to say that the App Store still comes out on top in terms of quality - if not quantity.
At last count earlier this year, Apple confirmed it had over 900,000 applications in its App Store, so there's plenty for you to choose from including business related content, fitness apps and games.
The store itself is simple to navigate with various categories to drill down into to find the apps best suited to you, and the Top Charts shows you which ones are the most popular at the moment - and ultimately the ones which are worth downloading.
You can download a maximum of three applications simultaneously on the iPhone 5S, letting you get your favourite apps onto the phone even quicker.
If you select more than three to download the others will wait in the wings on your homescreen and will commence downloading when another has finished.
Apps such as Clock, Calendar, Weather, Calculator and Compass are all self explanatory, intuitive and have been given a visual reboot thanks to iOS 7.
The Passbook app arrived with iOS 6 last year and provides you with a storage area for all your loyalty and gift cards, cinema tickets and airplane boarding passes.
It's scope is limited depending on which region you live in and there's only a handful of applications which current support the Passbook way of life - although most of the major airlines have tie ins with the service, as do the likes of Starbucks, AirBnB and yPlan.
Passbook seems like the perfect opportunity to work inNFC to the iPhone ecosystem, but calls for the contactless technology have continued to fall on deaf ears over at Apple - the wait goes on, and looks like it may do so forever.
In short Passbook has a lot of potential, it just hasn't been realised by Apple or app developers yet.
Overall, many apps in the store need something of a refresh to make sure they play nicely with iOS 7. For instance: GMail still uses the old keyboard from iOS 6. Netflix and Adidas MiCoach won't recognise the phone. Some games will crash where the ran fine on the iPhone 5.
We're sure this will happen soon, and many may not even notice it, so we'll be checking back and updating the review in the near future.

Siri

Siri makes a return to the iPhone arena on the iPhone 5S and thanks to the iOS 7 update it's got a few new tricks up its sleeve - including the ability for you to choose whether it's a woman's or man's dulcet tones which ask you "what can I help you with?"
Just hold down the home button to activate Siri, or hold down the central button on the earpods cable if you're in need of some hands-free action.
All the usual commands are present, from making a call and writing a text to setting a reminder to buy milk and finding out if you need to take an umbrella with you - because looking out of the window is difficult.
You can ask your virtual assistant to launch applications - although we found this a little unnecessary - and with the help of WolframAlpha you can ask poignant questions such as "how many days until Christmas?" or "how far away is the moon?" It's enlightening stuff.
We still think Siri trumps the Google Now offering in Android, but it's usefulness varies from country to country - with the best service available in the States where far more services are intertwined with the personal assistant.
Siri has become more useful with iOS 7, there's little disputing that, and the range of answers and information it can give is inching closer to day by day use. It's not great for some things, especially outside of the US, but we don't hate it as much any more. That's a win.
While Apple's own business orientated applications, aimed at taking on Microsoft's Office suite and Google Docs, don't come pre-installed on the iPhone 5S it's worth noting these apps are now available to download free on all newly purchased iPhones.
This means you can get access to Pages (a word processor), Keynote (a PowerPoint rival) and Numbers (basically Excel) free of charge, which will be a godsend for anyone looking to use the iPhone 5S for business. You'll also get iPhoto and iMovie for free too, and really does supercharge the iPhone when it comes to being a fully-formed device right out of the box.
All your documents are backed up to iCloud as well, meaning they'll be available on any of your iDevices or Macs - plus you can also access them via any web browser by going to the iCloud website.
Let's face it: if you want the best apps experience out there, then Apple still has it. While the top end of Android devices are pretty universal in their slick UI and power for apps, Google Play still has to deal with so much fragmentation.
Google has done a fantastic job at managing to overcome this problem, but its rare we'll download an app on an iPhone and an Android device and not be more impressed by the UI (if perhaps not always the functionality) on the iPhone or iPad.

Verdict

The iPhone 5S is Apple's latest attempt to stay at the sharp end of the smartphone market, and it's even trying to do that with an iterative update.
Detractors will point to the identical shell (colours aside) of the iPhone 5S and claim that it's not much more than a rebadged iPhone 5 (nope... that's the iPhone 5C, people) but to do that misses the point of this new device massively.

We liked

The iPhone 5S is a phone that takes everything Apple has learned in this space over the last six and a half years and put it together in an incredibly cohesive manner.
If you want to match it spec for spec with other smartphones, then it's a difficult task - but it misses the point of Apple's new device.
Below the surface Apple has put together one of the most cutting-edge smartphones around, imbued with a top-end camera and a really innovative feature with Touch ID.
There's only so much that smartphone manufacturers can do to differentiate these days, and while Apple can't expect consumers to be wowed by the same shell, it can expect to get some interest in the sharp camera and gives a sense of relief with the new A7 chip.
We're also really intrigued to see what the M7 chip alongside will do - Apple is giving developers a really cool tool to play with, and it looks like it won't be too long before we see the fruits of that.
Yes, the A7 chip doesn't have a huge role to play now, but it does make things like camera use so much faster, and facilitates the increased security in Touch ID.

We disliked

We'll start with a different refrain: the screen technology on offer here is what upsets us most. There will be a lot of upgraders from the iPhone 4S to the iPhone 5S, and many of them will be disappointed to see that two years later they're still looking at the same resolution, albeit a bit stretched out.
The only reason they'll be a little sad is that the Full HD screens of the rivals are so much more impressive - in its own iPhone 5S world, the screen is just fine and looks great and clear - but woe betide anyone that sees one of the larger devices out there.
We do want to applaud Apple for sticking to its guns and offering up a decent choice for those that like a smaller display, but this is already too big for one hand, so a little more real estate wouldn't go amiss.
And then there's the price. Some reviewers don't seem to think this should be taken into account, that the mere fact Apple can command such a high cost for its phones, both on contract and SIM free, and still sell millions shows this is a moot point.
Perhaps it was less of an issue when Apple was such a market leader, but now there are at least three worthy competitors out there, and they all cost significantly less.
We can't see what lives in the iPhone 5S to justify being the most expensive phone on the market, although we do recognise the effort that's gone into the premium design and spec list for the 5S.
Battery life is also a little suspect for our liking, and we're already considering buying a second charger to carry around.

Verdict

The iPhone 5S is, predictably, the best iPhone ever from Apple - but what's intriguing is just how much we enjoyed using this evolutionary device.
There's always an apathy with any kind of 'S' device from Apple, as it's historically just the same thing made a little bit better. It's true the advances on the iPhone 5S are few, but the ones that are there are very impressive indeed.
64 bit apps, while consumers are paying to not have access yet, are coming to really turbocharge the experience, and the A7 processor is clearly capable of some very heavy lifting.
The camera is improved impressively, taking some excellent shots with minimal backlift needed from the user, and the Touch ID sensor is the first real step into biometrics on a smartphone, and one that Apple has succeeded in implementing.
So to say this is the best iPhone yet is relatively pointless, as of course it was going to be. But the combination of iOS 7 to freshen things up with a powerful core and great camera mean that this phone should be considered on its own considerable merits, and while the high price will continue to put many off, anyone already wedded to the iPhone bandwagon, or even if they're just on the fence, will find a lot of joy in a phone that's a lot more than an iterative update.

Posted on 03:07 by deva

No comments

11.10.13

What's the top cameraphone on the market?




We're dramatically overhauling our cameraphones test in the near future to help you understand which the best snapper on the market is - so stay tuned to find out what we think about the Sony Xperia Z1, iPhone 5S, LG G2, Samsung Galaxy S4 Zoom and Nokia Lumia 1020.
A decade ago, new fangled gizmos called 'camera phones' started emerging. Pretty soon there became too many to rate alongside 'proper' cameras, and in any event back then the grainy, smudged 640 x 480 pixels shots from phones were pretty dire. You might as well have photocopied your backside.
Now, the quality of cameras (or rather sensors) in phones has massively improved, to the extent that the average non-photo enthusiast is now asking whether these may replace their dedicated compact camera. And if so, which phone should they buy, in terms of which is best for photography?
But while your handset might be OK for daily snaps, is it good enough to act as your one and only device with which to record those key moments in life?
Often, what you gain in convenience by using a smartphone for taking pictures, you subsequently lose in image quality. One obvious difference between today's compact cameras and smartphones is that even the most basic pocket camera has an optical zoom lens that projects from and retracts into the body. But smartphones still make do with just digital zooms.
Digital zooms effectively just crop the picture, progressively losing pixels the further you 'zoom' in - and certainly this is an Achilles' heel that camera manufacturers are looking to exploit in their favour.
But at the same time, camera brands have been increasingly adopting smartphone-like app menus and internet connectivity to bring the two devices closer together, with Samsung's Galaxy Camera being one of the first and most fully realised examples of this convergence of technology to hit the street.

So compact cameras are seeking to be more like phones, and many smartphones are trying to be more camera-like in their advancing shooting capabilities.
Let's take a look at the best camera phones available now (a group test we'll be constantly updating), to help you decide which one is best for you and your photographic needs. Here we compare our favourite phones for taking photos, arranged by current market price, with sample images to show the sorts of photos they're capable of producing.
Can any of these top camera phones convince you to ditch your compact camera?

Sony Xperia Z


Price: £480/US$550/AU$550
Spec: 13MP Exmor R sensor, 5-inch display, Wi-Fi, Bluetooth 4.0, HDMI, microSD card slot
Unlike its direct rivals, Sony has as much expertise in producing cameras as it does the sensors that go in them, so its phones were always going to stand out from the crowd in terms of their cameras.
The Sony Xperia Z's camera gives us 13 megapixel maximum resolution shots from an Exmor R low light sensor, as found in Sony's Cyber-Shot digital compacts and DSLRs. This is up from the 12MP of the older Sony Xperia S.
As expected, the camera part of the handset has an automatic focus and offers a built-in flash. There's also a front-facing two megapixel camera for those self-portraits too, up from a previous 1.3 megapixels, but that's probably not going to offer you your finest photographic hour.
Travelling types are now also able to geotag their images via a built-in GPS facility that can be activated or deactivated as desired.
The positioning of the camera at the very top of the backplate and slightly left of centre, if the handset is held upright in your palm, means that shooting portrait orientation is easier with this one than turning it on its side to shoot in landscape format. If you do attempt the latter, fingertips can inadvertently stray in front of the lens.
Naturally, this being a phone, there is no optical zoom. Instead we get the image degrading digital zoom, here of the 16x variety, that crops the image to give the illusion that you've zoomed in. Zooming in or out is via a physical switch located next to the phone's power button, whereas taking photos or videos is now via a virtual on-screen shutter/record button.
But there are many other tricks carried over from Sony's Cyber-Shot compact cameras that are properly useful and worth having. As on the Sony Xperia S, we again get Sony's Sweep Panorama function that automatically stitches together a sequence of shots into one elongated image as you pan through any given scene - with the results pleasingly successful in terms of seamlessness.
High Dynamic Range (HDR) is also provided, which means that formerly tricky exposures such as a dark foreground and bright background - where you would either lose detail in the shadows or in the highlights as the camera metered on one or the other - are a thing of the past.
The HDR feature is provided for both 1080p HD video and stills, though you can sometimes be left with a rather flat or unreal-looking image as the camera tries to come up with a best of both worlds solution.
Those of us used to shooting with Sony's palm sized Cyber-Shot cameras will generally find much familiar here. As well as the above features we additionally get face detection, geo-tagging of images and built-in image stabilisation - which is handy, since a case of the shakes and resultant blurred images is always a possibility with a handset this shiny and slender.
We also get app-like picture effects, or digital filters in photographic speak. Automatic scene detection, smile detection and automatic image enhancing Superior Auto mode additionally feature, as in your camera proper.
Touch Focus, whereby you direct focus to a particular subject by tapping where it appears on the screen, which subsequently takes a shot, is another feature brought across from the camera world, and adds to the intuitive feel.
In full, the shooting modes comprise Superior Auto, Normal Auto, Front camera, picture effect (built-in digital filters), scene selection (pre-optimised settings for common subjects) and Sweep Panorama - so the sort of lineup you'll get from a regular Sony Cyber-Shot snapshot camera.
Add in object tracking autofocus alongside regular AF, and this is one of the most comprehensive camera options we've found on a smartphone. Sony is obviously showing off its imaging expertise.
While for low light shooting without flash we're provided with a range stretching from ISO 100 to ISO 1600 (ISO 800 and ISO 1600 being progressively noisy), the fact remains that the actual lens element of the Sony Xperia Z is tiny even compared to a cheap point and shoot digital camera, though you will pay a slight premium for one that is water-resistant and dust-proof with it.
A real bonus this time around, though, is that the camera's internal 16GB flash memory - half that of the Sony Xperia S, curiously - can be expanded with the addition of a removable microSD card of up to 32GB, the flash memory of choice for the modern smartphone.
We'd rather have been using one of Sony's actual Cyber-Shot cameras - such as the Sony RX100 - for a much better all-round performance, but if you're stuck with just your handset, the Sony Xperia Z is one of the better fallbacks when it comes to imaging.
Sony's expertise in this area once again shows, with results from the Xperia Z being consistent from shot to shot in terms of colour, exposure and white balance. Just what you want from a device with which you're going to be pointing and shooting.
However for our money the automatic results from the HTC One hold detail better from shot to shot, while those from the Samsung Galaxy S4 offer more contrast, making even the Sony Xperia Z's images, while fine when viewed in isolation, look a tad washed out when re-examined alongside.

Sample images










Pros: 13 megapixel resolution, Sweep Panorama function is both fun and effective, consistent performance in terms of colour and exposure from shot to shot, images noticeably hold detail apart from at highest ISOs, water resistant and dust-proof (unlike the majority of dedicated digital cameras).
Cons: Lens element is tiny even compared to a cheap point and shoot digital camera, display screen is cropped by operational toolbars to the left and right - or top and bottom - plus lens positioning means that stray fingertips can find their way into shot, less comfortable to hold for longer periods when composing shots because of flat edges.

HTC One



Price: £450/US$600/AU$690
Spec: 4MP 'ultra pixel', 4.7-inch display, HDMI, Bluetooth 4.0, USB, Wi-Fi, NFC
The HTC One's main camera element is located at the top edge of the handset, when held upright, and ranged dead centre, giving it a pleasingly symmetrical look. But by being as far away from either edge of the Android smartphone, it is also less likely that fingertips may stray in front of the lens in the process of gripping it.
Once you've set the phone up from scratch the camera icon is immediately visible bottom-right of screen. Give this a tap and you're immediately presented with the scene before your lens, the camera's AF automatically and visibly adjusting focus and exposure as you pan with the handset around the room or scene.
Like the HTC One X, the HTC One features a bright/fast aperture lens at f/2, with the lens itself offering a 28mm-wide focal length. The bright f/2 lens serves the HTC One well when shooting indoors using natural light.
This is the same sort of performance as its predecessor, although that model offered the standard 8 megapixels overall. Fudging the issue of pixel count, HTC refers to the One's main camera resolution in terms of 'ultra pixels' - a term that sounds zeitgeist-y but is basically meaningless and seems like an attempt to cover up an otherwise modest-sounding 4 megapixel camera.
As in the world of dedicated cameras, pixel count isn't everything, of course. Sensor size has a role to play too, and here it's a larger than most 1/3-inch. There's also a front-facing camera, offering a lower 2.1 megapixel resolution, as opposed to the previous HTC One X's 1.3MP.
Other features that will flick on a lightbulb in the head of photo enthusiasts are a back side-illuminated sensor, HDR facility for video as well as still images, plus optical image stabilisation to avoid hand wobble resulting in blurred shots. It betters the Sony Xperia Z in offering twice the internal memory, at 32GB, as well as NFC and Wi-Fi connectivity.
A new gimmick is something that on compact cameras is often referred to as 'motion snapshot', but here is given the less immediately obvious moniker of HTC Zoe. Press the shutter and the HTC One automatically captures up to 20 photos and a 3-second video (with Full HD 1080p resolution offered as standard here). The manufacturer claims that this produces a picture that's 'alive', or at least one that tells the story more fully by mixing media.
Flash operation is included too, or rather 'smart flash', as HTC likes to refer to it. Zooming in or out, again of the video variety, is a case of swiping your finger over a zoom bar on the screen, which is very responsive to the touch and the zoom action smoothly fluid.
An icon for immediately summoning up a comprehensive toolbar of built-in app-like digital filter effects is provided either at the bottom-right or bottom-left of the screen, depending on whether you're holding the handset to shoot in portrait or landscape orientation. We also get camera or video icons, with a tap of the former immediately taking the shot, rather than just selecting the relevant mode.
It's worth adding here that the HTC's screen is much brighter and clearer than many dedicated digital cameras we've had the pleasure of using, and really picks up fine detail, which is a bonus. Also a bonus is the fact that the image before the lens fills the whole of the screen in widescreen format, meaning it feels best suited to group portraits or landscape shots.
Specific image adjustments can also be made in-camera to the likes of exposure, contrast, saturation and sharpness. There are also dedicated scene, night, HDR and panorama options, selected via a toolbar located top or bottom-left of the screen, again depending on the manner in which you're holding the phone.
Manually selectable ISO runs up to the standard ISO 1600, up from the so-so maximum ISO 800 of its predecessor. Perhaps HTC is thinking it could justify upping the sensitivity as there are fewer pixels on the actual sensor.
The handset does, however, get quite warm over the course of using the camera. Also the shutter release is so sensitive on the HTC it's possible to fire off two shots instead of one.
Rather more interestingly, after capturing an image there's the facility to remove unwanted passers by from a photo in the style of Photoshop via an Object Removal function.
Sadly there's no microSD slot on the HTC One to expand the storage. Whereas that feature has been added to the Sony Xperia Z, HTC has once again jettisoned microSD use on the HTC One. This is a pity for us snap-happy users, even though it could be argued that a 32GB internal cache, the same as the predecessor HTC One X, is plenty.
We're all for paring down on unnecessary features and bulk, but this move feels a bit like throwing the baby out with the bathwater. Coupled with the lower pixel resolution, which admittedly can have one benefit - in that fewer pixels on a smaller sensor equals less noisy images - the HTC One wouldn't be our first choice for the camera aspect alone.
This is disappointing, because we love the handling, look and feel of the HTC One handset. Where it could have been a champion, it's merely a (very good) option if you don't mind widescreen ratio still imagery.
Shots taken at higher ISOs such as ISO 800 and ISO 1600 are noticeably less noisy on the HTC One than either the Samsung Galaxy S4 or the Sony Xperia Z, however, so if retaining detail in low light is a priority then the HTC One is the phone to go for.

Sample images


















Pros: The shape and design of the phone means it feels comfortable in the palm, it's very easy to access the camera and its features, plus the handset screen resolution is razor sharp, so images displayed on screen look fantastic.
Cons: A four megapixel or 'Ultrapixel' camera is looking distinctly underpowered in today's multi megapixel handset market, plus the lack of removable storage (no microSD slot) particularly disappoints.

Nokia 808 PureView


Price: £400/US$530 (around AU$600)
Spec: 41MP sensor (max 38MP photos), 4-inch AMOLED screen, HDMI, USB, DLNA, Bluetooth, NFC, Wi-Fi
The Nokia 808 PureView is most notable for cramming what Nokia calls the 'game changer' of a 41-megapixel sensor at its heart. This provides 38 or 34 megapixel photos at maximum resolution (generating a file size of 9MB+) depending on whether you've chosen 4:3 or 16:9 image aspect ratios, respectively.
That's a larger resolution than any sensor currently provided by a consumer-level digital camera, and likewise knocks other typically 8 and 12 megapixel smartphones out of the park.
In fact you'd have to be a professional commercial photographer working in advertising to justify spending around £20K on a digital medium format camera to achieve that level of specification from a dedicated device. Given that, a current price of £400/US$530 (around AU$600) for the Nokia 808 appears almost reasonable.
While the pixel count may be through the roof, naturally it doesn't automatically follow that the camera components of the Nokia 808 PureView are as good as a dedicated camera costing many times its outlay.That's because not only physical sensor size but also lens quality and construction plays an equally large part in the capture and 'photo realistic' quality of any image.
Also, we're only offered standard JPEG format images here (as we are with its rivals on test too), not the top quality unprocessed raw files provided by premium compact cameras, compact system cameras(CSCs) andDSLRs.
But first impressions are good. The Nokia's lens bears the branding of photo enthusiasts' favourite Carl Zeiss, most widely deployed by Sony's consumer digital camera range.
We also get a lens aperture of a reasonably bright f/2.4, which should serve it better in dim conditions - and going by our ISO results which are notably cleaner and clearer than competitors', this would seem to have been proved correct.
A built-in Xenon flash with a 4metre range is housed along with the lens in a raised bump on the rear of the handset, with a slightly roughened feel to the surface making for a tighter grip than most phones.
Despite the fairly high price tag, camera operation really is autofocus all the way, with only a meagre 4x digital zoom accessible. Added to that, in operation an on-screen message alerts us to the fact that the zoom function is disabled at full 38 megapixels.
Like all the other camera phones here, there is the ability to effortlessly flick between shooting still images and Full HD 1920 x 1080p video at 30 frames per second, which is on a par with any consumer level pocket camera.
Further features we might likewise find on a regular pocket camera include exposure compensation, auto/manual white balance, and face recognition.
However, with that obvious statement of intent heralded by the largest resolution on offer, plus no fewer than three creative modes alongside regulation-issue auto and pre-optimised scene shooting options, the Nokia would seem to place a greater deliberate emphasis than others here on image capture.
This comparatively impressive internal spec is twinned on the Nokia with a 4-inch AMOLED screen for shot composition and review. A tap of your subject at the position they appear on the screen biases focus toward them and subsequently fires the shutter; though there's also a 'hard' shutter release button on the bottom right-hand edge for more conventional use.
While the screen is clear and the captured images immediately look amazing when viewed on it, the pixel dimensions in play here are a modest 640 x 360 pixels. So it's only really once we've downloaded a 38 megapixel shot to our desktop that we begin to see the benefit over 8 and 12 megapixel pretenders.
Incidentally there is also the option to shoot at lower resolutions on the Nokia PureView 808, so if you don't need huge file sizes, you can dial it down.
Otherwise, at its best it produces natural colours, even consistent exposures and bags of detail into the corners of the frame.
A 16 megapixel mid-range compact camera would deliver very similar results - and you'd get a greater degree of true photographic control. That being said, for now this is probably the apex of the smartphone as a photographic device.

Sample images









Samsung Galaxy S4


Price: £520/US$630/AU$650
Spec: 13 megapixel, 5-inch AMOLED screen, USB 2.0, Wi-Fi, Bluetooth, microSD card slot
The Android 4.2.2 Jelly Bean-powered Samsung Galaxy S4 fields a large 5-inch Super AMOLED display for deeper blacks and all-round better contrast, as opposed to its predecessor's already sizeable 4.8-inches, so bettering Samsung's own dedicated Galaxy Camera in that respect.
It also comes with a 13 megapixel autofocus main camera - up from the respectable 8 megapixels of its predecessor, to now match Sony's Xperia Z in that respect - plus a secondary front-facing camera of the now seemingly regulation two megapixels.
Full HD 1080p video can also be shot at a 30fps frame rate, while our handset came with 16GB of built-in memory out of the box, with a microSD slot to expand this further if required. To insert the card you do actually have to un-clip the backplate, however, since there's no less intrusive side port.
The handset feels comfortable in the palm due in part to the rounded edges of its backplate, albeit not as comfortable as the HTC One. But like the One the image in front of the handset's lens commendably fills the whole of the screen, with operational icons floating over it.
However, if you want the highest 13MP resolution photos you have to choose the 4:3 aspect ratio option, which means black bands crop either end of the image to give you a more squared view.
The Samsung Galaxy S4 also offers up an impressively broad range of shooting modes - including options that might otherwise get filed under a 'scene settings' option on other handsets. These rotate before you with a finger swipe, ever so subtly aping the effect of adjusting a conventional shooting mode dial on a digital camera.
We get the standard default Auto option, but also dedicated settings for Night or Action/Sports shooting, Panorama (shots either in a vertical or horizontal direction), Eraser (which takes five sequential shots to be able to 'erase' any moving subject from the background) and Rich Tone, which is HDR by another name.
There are also no fewer than three motion snapshot-style options in Animated Photo, one of which records a mood-enhancing audio clip alongside your still image. And then there's Best Face and Best Photo (consecutive shooting to end up with the most flattering portrait), and finally Beauty Face, which automatically smoothes out facial blemishes.
These are all illustrated with an icon displaying the type of image you might take when using one of the shooting modes, plus a brief text bubble by way of further explanation. So there's plenty of handholding available here for those of us who want to take better photos without actively being experts in photography.
The Samsung Galaxy S4 gives us icons for camera (stills shooting) and camcorder on the screen. Tapping the camera icon immediately takes a shot, so there's no second delay as we switch into camera mode.
Because we mainly use our phones for those spur-of-the-moment shots rather than the more considered ones we might opt to use a proper camera for, this time-saving shortcut makes sense.
The camera part here again uses continuous autofocus. Like HTC's One we're also spoilt with a range of fun and effective in-camera effects filters. However, these are applied after capturing images, with the altered image saved alongside the original.
These include the regulars of negative, sepia, black and white and the ilk, and are saved as PNG files rather than JPEGs, with the unadulterated originals remaining as JPEGs.
Image quality isn't at all bad on the Samsung Galaxy S4, though white balance did appear to wander slightly during a course of sequential shots, with the results being most closely comparable in our eyes to that of the Sony Xperia Z in terms of well-saturated colour and detail.
However, the end results still fall short of the sharpness achievable with a dedicated camera, and the HTC One's shots are clearer and cleaner at higher ISO settings.

Sample images

















Pros: One of the larger screens out there - along with Sony's Xperia Z - for shot composition and review, ability to expand memory for photos and video via microSD card slot, easy to use camera features and overall functionality, in camera effects filters are fun and effective, warm colours and consistency from shot to shot.
Cons: One of the larger handsets out there makes it slightly unwieldy; image quality also still falls short of what a dedicated digital camera could achieve with 13 megapixels.

Apple iPhone 5


Price: £530/US$650/AU$799
Spec: 8MP iSight camera, 4-inch Retina display, Bluetooth 4.0 Wi-Fi
The ubiquity of the iPhone tends to transcend any criticisms - for example the fact that with its flattened (rather than sloping) edges it's not the most comfortable handset to hold in the palm - while also enabling Apple to modestly claim the device houses 'the world's most popular camera.'
This latest aluminium iteration with ceramic glass inlays also claims to be the thinnest and lightest version to date. The iPhone 5 comes with an 8 megapixel iSight camera located towards a top edge at the back (which is exactly where fingertips tend to stray), which is supposedly protected against scratches by what Apple claims is sapphire crystal.
The wow factor lies in a visibly bright 4-inch Retina screen at the front, offering a 1136 x 640 pixel display, though it is in fact narrower than all but the Nokia 808 among its rivals here.
Powered by Apple's iOS 6, camera features such as a dynamic low light mode plus a really quite successful 240-degree panorama option, which creates a single elongated image comprised of up to 28 megapixels in total, are onboard.
Speed of photo capture - often sluggish on handsets when compared to dedicated cameras, which is why indoor stills are often blurred - is said to have been improved by 40% over the iPhone 4S.
Also borrowed from compact snapshot cameras is face detection for up to 10 frozen smiles in a single frame, 'tap screen to focus' functionality, plus 1920 x 1080p video clips at up to 30fps.
A photo can be captured in the middle of shooting a video sequence, and a 1.2 megapixel front-facing camera is onboard for video conferencing (720p at up to 30fps). An LED flash is provided for scenarios for when it's too dark to take a shot without.
Seeming to tick the proverbial boxes then, on the iPhone 5, as with others here, the camera function is presented as an app instantly accessed via a finger tap.
Speed of photo capture - often sluggish on handsets when compared to dedicated cameras, which is why indoor stills are often blurred - is said to have been improved by 40% over the iPhone 4S.
Also borrowed from compact snapshot cameras is face detection for up to 10 frozen smiles in a single frame, 'tap screen to focus' functionality, plus 1920 x 1080p video clips at up to 30fps.
A photo can be captured in the middle of shooting a video sequence, and a 1.2 megapixel front-facing camera is onboard for video conferencing (720p at up to 30fps). An LED flash is provided for scenarios for when it's too dark to take a shot without.
Seeming to tick the proverbial boxes then, on the iPhone 5, as with others here, the camera function is presented as an app instantly accessed via a finger tap.
We did enjoy the fact that a simple tap of the camera icon at the top-right of the screen alternates between the front-facing camera and the higher resolution one at the rear, making self-portraits a cinch - as seen on other cameras here.
Similarly, a slider switch at the bottom-right of the screen enables you to swap effortlessly between stills or video capture - a familiar red record button appearing centre stage in the latter mode, as with the others here. So use is intuitive - something at which Apple has always excelled.
To get straight down to the business of capturing a photo, a tap of the camera icon at the bottom-right of the screen takes a snap accompanied by the sampled sound of a shutter firing. The volume buttons on the phone's side can also be used as twin shutter releases when in camera mode.

Similarly impressive is the fact that a shot is taken with very little shutter lag - meaning the time between pressing the button and the device actually taking the shot is tiny. This meant that we were more likely to achieve the image we saw in our mind's eye before taking the picture.
Editing functions are pretty limited - to being able to crop, rotate, auto enhance or remove red eye, but of course there are a plethora of downloadable camera and image editing apps if you want to do more.
While the process of taking an image is simple, getting said image off the iPhone 5 involves a number of routes, since there's no removable media card provided here. So it's either emailing it to yourself, going the social media route and posting it on Facebook, or better still automatically saving all your new images to Dropbox.
Images taken under tungsten light are disappointingly grainy, and while Apple may claim that the iPhone's little lens is the most popular camera in the world, even compared with a lower-to-mid-range point and shoot camera it's far from the best.
Another thing to mention is that the positioning of the iPhone's lens - over in one corner of the handset, again means that it is easy for finger tips to stray in front, simply in the process of handling the phone.
Coupled with this, you can't control ISO light sensitivity settings manually - so the phone simply chooses automatically (up to a maximum ISO 3200 setting). That was a slight frustration for us when manual ISO selection is a feature of all its camera phone rivals here. Again it appears Apple is favouring ease of use above all else.

Sample images









Pros: It has a bright screen and easy to use and intuitive point and shoot operation, and as a camera the iPhone 5 is almost infinitely customisable via apps. Plus its side-mounted volume buttons double up as a shutter release when shooting.
Cons: Taking and reviewing photos appears to rapidly consume battery power, while camera options are more basic than the most basic of digital compacts, with no manual selection of ISO (though of course there are apps that lend greater control). Also, it has a narrower screen than others here.

Nokia Lumia 925



Price: £470/US$650/AU$750
Spec: 8.7MP sensor, 4.5-inch display, wireless charging, Wi-Fi, Bluetooth 3.0, micro USB, NFC
Like the Nokia 808 PureView and Nokia Lumia 920 before it, the Nokia Lumia 925 comes in either 16GB or 32GB memory capacities complete with the brand's optical image stabilised PureView technology, wrapped in a body that shows off the aluminium construction to a degree that looks increasingly iPhone-like, while retaining a monoblock handset design.
Stylish appearance aside, first impressions of the phone's camera are good, in that the porthole housing the camera lens on the back is large and prominent, even though the lens at its centre remains physically tiny. The sensor is Carl Zeiss branded - this being one of the names most closely associated with optical excellence in the camera world, and more usually paired with Sony.
Maximum aperture is a bright f/2.0, which is respectable, as is a wide fixed focal length of 26mm with an 8cm minimum focus range. Should you have to use extra illumination, then dual LED flash is provided with an operating range of 3 metres.
The autofocus JPEG-only camera resolution hasn't altered between successive handset generations. The Nokia 925 again incorporates an 8.7 megapixel, 1/3-inch backside illuminated sensor.
Of course, more pixels on the same sized chip can lead to image noise - visible as grain-like speckles - appearing in shadow details, so with the Nokia 925 being sold partly on its low light claims, this has a degree of inherent logic. Naturally the bright f/2.0 aperture lens and the fact that the sensor is back illuminated also helps with its light gathering abilities (the lower the 'f' number the more light gets in).
The display size used for framing and reviewing images - and navigating all the rest of the phone's non-camera-related features - stays at 4.5 inches. The tile-based Windows layout is once again navigated via an AMOLED touchscreen, and very clear and bright it looks too, thanks in part to a 1280 x 768 pixel display.
As with most latest generation smartphones there is a front-facing camera for self-portraits, which here offers 1280 x 960 pixels (or 1.2 megapixels) - so HD rather than Full HD - and boasts an almost as bright (but not quite) aperture of f/2.4.
This screen has been retained from the Lumia 920 while Nokia has made the overall handset shorter, narrower and thinner, if only by a millimetre or two, as well as lighter.
Despite a narrower screen bezel, again a physical shutter release button is provided to the far right of the narrow edge of the handset, helpfully falling naturally under the forefinger of your right hand when turning it on its side to shoot in landscape orientation.
On the Nokia Lumia 925, as with so many camera manufacturers currently, Nokia is referring to its built-in camera as being 'smart'. In our experience this is more a fancy marketing term than any tangible change up of gear, but the claim here partly refers to the ability to shoot a sequence of shots to end up with one you might actually want to keep.
By doing so, you then have the ability to excise moving objects from your frame that are ruining the shot - there's always someone walking by as you're trying to photograph that eighth wonder, after all - as is likewise offered by the HTC One's Object Removal function. Just tap the screen to prompt this in-camera Photoshop-like piece of magic.
Alternatively you can combine the sequential frames into one shot, zoetrope-style. Cool, but not a valid reason for adopting the Nokia 925 alone, and it is slightly irritating that this is the camera's default setting upon power up, when you might not always want a burst of images.
Fortunately if you don't want the camera to rattle off a sequence you can select regular single shot capture mode with a couple of further screen taps. Here you can switch between 16:9 aspect ratio images that fill the handset screen or 4:3 ratio ones, which is the most common default setting for a standalone digital camera.
Unsurprisingly - and unlike the Samsung Galaxy S4 Zoom - there's no optical zoom onboard the Nokia 925 - just a 4x digital variety. Video remains the industry standard Full HD 1920 x 1080 pixels at 30fps - the frame rate also unaltered from the Nokia 920.
Something that has changed in the Nokia 925, however, is that light sensitivity settings now go higher than a modest ISO 800 - up to a maximum ISO 3200 in fact, which is approaching dedicated compact camera territory for specification, and again, is another weapon in the camera phone's arsenal for effective low light snapping.
Though it reads like weak praise, the photos we got out of this device weren't bad, and a pleasing level of detail is delivered when focus gets it spot on. However, we did notice a tendency for auto white balance to wander between shots, with daylight providing a blueish colour cast, for example.
Where the Nokia 925 again came off slightly better than rivals was when shooting in lower light without flash, as our ISO sample shots testify - due in part once again to the twinning of a bright aperture f/2 lens with a back illuminated sensor.
If we've a gripe it's that the Nokia 925 could be a little more user friendly. For example the photo (and video) settings menus are actually hidden down at the bottom of the screen and so need to be dragged up for access. There is again a limited degree of image editing accessible, such as the ability to rotate, crop and auto enhance your shots.
There's also a Creative Studio feature that enables you to turn pre-captured images to black and white (here referred to as 'Silver' - a nod perhaps to silver halide) or give them toy camera-like colour filter effects such as 'Jade' and 'Amber'. Again this is a fun feature, if non-essential.
Auto and manual white balance settings are also accessible, this time pre-capture, as is exposure compensation of +/- 2EV. You can use a focus assist light if desired, while flash settings are restricted to functional rather than elaborate: we get just auto, on or off.
While the USB/charger port is now at the top of the handset rather than the bottom, and the speaker has moved from the very base to the bottom edge of the backplate, there's a lot about the Nokia 925 that has stayed the same in terms of camera specification and performance when compared with the earlier Nokia 920 handset. Thus the pros and cons of the Nokia 925 as a photographic tool largely mirror those of the Nokia 920.
If you're coming to the Nokia 925 cold, though, you won't be disappointed - particularly for shots in lower light. Unless you're comparing it to a dedicated digital camera that is, with a physically larger lens, sensor and a greater number of pixels.
But that's to be expected, and the all-in-one convenience of the Nokia undoubtedly has its draw if you're only going to have the one device to hand for snapshots.

Sample images







Pros: Bright f/2 aperture lens, Windows operating system, 8 megapixel camera, image editing tools, large and bright screen, Carl Zeiss optics, back illuminated sensor.
Cons: No media card slot, naturally pricier on launch than the largely identical Nokia 920, making that earlier phone currently the better buy, fun 'smart camera' functions come across as gimmicky rather than essential extras.


Posted on 04:49 by deva

No comments